Store data
- UK price
- £4.59
- US price
- Awaiting regional check
- Positive reviews
- 80%
- Total reviews
- 30
- Release date
- 14 October 2026
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Legend of Kendor is a fantasy free-roaming action roguelike .
Explore ever-changing lands as one of Kendor's heroes and gather powerful items and weapons. The great wizard's spell lets fallen heroes rise again until everyone the dragon took is brought home. But the spell is imperfect: every time a hero rises, the whole world changes. In 30 minutes, the dragon comes. Level up, enchant your weapons, and find powerful items. Can they save their loved ones with your help?
Current Game Features
No loading screens. Very fast paced.
10 heroes: 4 from the start, 6 more to unlock through play (some are secret)
40+ weapons and 120 items. Every +5 enchant makes a weapon's special attack grow.
Around 30 kinds of monsters, 5 bosses, and mimics hiding in chests
The Kendor Chronicle: reach goals or collect memory shards to unlock new weapons and heroes
Daily Challenge: one try a day, the same start for everyone, Steam leaderboards
2-player co-op: shared screen, online (Steam) or LAN, or with a computer partner
PvP: 1v1 duels (shared screen, online, LAN, or vs. the computer) and 4-player brawls (online or LAN; empty seats go to the computer)
16 cats and dogs you can pet
Around 20 NPCs. Kill one and you'll never see them again.
No set path. Go wherever you like; sooner or later you'll face the dragon.
Rebindable keyboard and controller, controller support
Smooth pixel-perfect graphics at 120 or 60 FPS
7 languages
26 Steam achievements, Steam Cloud saves
Sound effects by Niilo Takalainen
Addictive music by ModalModule
Legend of Kendor is heavily inspired by Nuclear Throne, Risk of Rain, The Binding of Isaac, Enter the Gungeon, NetHack and other games of the genre.
| # | ||
|---|---|---|
| 01 | A Helping HandRescue a villager. | 1.7% |
| 02 | Word Gets AroundRescue 3 villagers in total. | 1.7% |
| 03 | Back to the TavernFinish your first adventure, one way or another. | 1.5% |
| 04 | NeighbourlyRescue 10 villagers in total. | 1.1% |
| 05 | Try, Try AgainFinish 3 adventures. | 1.0% |
| 06 | First TrophyDefeat your first boss. | 0.7% |
| 07 | Static DischargeDefeat 10 enemies with electricity. | 0.6% |
| 08 | Hero of the PeopleRescue 50 villagers in total. | 0.5% |
| 09 | Horns DownDefeat a Minotaur. | 0.5% |
| 10 | Put Out the FireDefeat a Fire Elemental. | 0.5% |
| 11 | Regular GuestSpend 1 hour in Kendor. | 0.5% |
| 12 | StormcallerDefeat 50 enemies with electricity. | 0.5% |
| 13 | Three Heads, No MercyDefeat Cerberus. | 0.5% |
| 14 | Boss HunterDefeat 5 bosses. | 0.4% |
| 15 | Labyrinth VeteranDefeat 3 Minotaurs. | 0.4% |
| 16 | Part of the FurnitureSpend 2 hours in Kendor. | 0.4% |
| 17 | Seasoned TravellerFinish 10 adventures. | 0.4% |
| 18 | Legend in the MakingDefeat 25 bosses. | 0.2% |
| 19 | The Feast Resumes | 0.2% |
| 20 | Against the Score | 0.1% |
| 21 | Arcane VictoryWin an adventure as the Wizard. | 0.1% |
| 22 | Below Rock Bottom | 0.1% |
| 23 | DragonslayerWin 5 adventures. | 0.1% |
| 24 | Eagle EyeWin an adventure as the Archer. | 0.1% |
| 25 | Shield of KendorWin an adventure as the Knight. | 0.1% |
| 26 | UnstoppableWin an adventure as the Warrior. | 0.1% |
Changes New players get a tutorial: big arrows guide you around the tavern, and your first adventure starts in a calm practice area that teaches the controls, levelling up, items, enchanting and each basic weapon's special step by step (keyboard and mouse or gamepad). You can skip or replay it from the options menu. Monster hitboxes now cover at least their whole visible body, so attacks that visibly hit a monster land (the dragon is unchanged). Slashes no longer miss monsters standing inside the arc, and staff shots hit monsters right next to you. PvP: heroes are now hit on their whole visible body. The victory screen buttons use the same font as the other menus. Please note Adventures saved in an earlier version are deleted the first time you launch the update. Daily Challenge attempts are kept. Online and LAN play require the same game version.
Read full update on Steam ↗Changes The menu after death now matches the game's other menus: the same panel and buttons, all choices the same width, and goal progress centred below. Please note Adventures saved in an earlier version are deleted the first time you launch the update. Daily Challenge attempts are kept. Online and LAN play require the same game version.
Read full update on Steam ↗Changes Potions: drinking the same potion again no longer stacks its effect. It adds its time to what is left instead (e.g. 3 s left + a 7 s potion = 10 s). Movement speed no longer stacks. Denkel's dodge buff and Virtue of Haste share one speed effect; dodging again only refills the buff's time. The menu after death now has red text outlines. Please note Adventures saved in an earlier version are deleted the first time you launch the update. Daily Challenge attempts are kept. Online and LAN play require the same game version.
Read full update on Steam ↗Minor bug hotfix Fixed getting stuck between merchant stalls after taking the green portal. Please note Adventures saved in an earlier version are deleted the first time you launch the update. Daily Challenge attempts are kept. Online and LAN play require the same game version.
Read full update on Steam ↗Minor bug hotfix Items on altar pedestals now show a short description when you hover the mouse over them. Please note Adventures saved in an earlier version are deleted the first time you launch the update. Daily Challenge attempts are kept. Online and LAN play require the same game version.
Read full update on Steam ↗Minor bug hotfix Fixed a few minor bugs. Please note Adventures saved in an earlier version are deleted the first time you launch the update. Daily Challenge attempts are kept. Online and LAN play require the same game version.
Read full update on Steam ↗Changes Hover the mouse over items on the ground or in shops to see a short description. Hovering over the buff icons at the top right shows a short description too. Thunderhead normal attack: bigger slash, and its reach grows with every +5. Thunderhead special: lightning leaves a little dust and sparks. Fixed the bomb lighting up when talking to the Supply merchant. Please note Adventures saved in an earlier version are deleted the first time you launch the update. Daily Challenge attempts are kept. Online and LAN play require the same game version.
Read full update on Steam ↗Changes Ricochet Bow: new special. Gatebreaker is reborn as Thunderhead. Thunderhead: enchanting its normal attack raises damage only (reach stays the same). Please note Adventures and Daily Challenge attempts saved in an earlier version are deleted the first time you launch the update. Daily Challenge leaderboards start fresh. Online and LAN play require the same game version.
Read full update on Steam ↗Fixes Fixed everyone being disconnected from a 4-player brawl when one player's connection stalled. The stalled player's seat is taken over by the computer. More stable connections in 4-player brawl rooms. Computer companion: gold and keys it picks up now go to you, and it rejoins you when it gets stuck. Fixed some PvP texts and behaviour. Fixed old saved-adventure files piling up. Daily Challenge rankings now show the play time. Please note Adventures saved in an earlier version are deleted the first time you launch the update. Daily Challenge attempts are kept. Online and LAN play require the same game version.
Read full update on Steam ↗Added PvP battles. Be the last hero standing among the monsters. Up to 4-player free-for-all, online included. Empty seats are filled by the computer. Computer companion and computer opponents. Co-op and PvP can now be played solo. LAN play. Check the crystal ball in the tavern. Changes and fixes Improved co-op play. Adjusted the balance of some weapons. Fixed how some effects are displayed. Optimized performance on low-end PCs. Please note Adventures saved in an earlier version are deleted the first time you launch the update. Online and LAN play require the same game version. Daily Challenge leaderboards start fresh.
Read full update on Steam ↗Added 4 new playable characters. 10 in total, including hidden characters. 9 new weapons and new items. New monsters, including dark elf knights and mages, giant orcs, zombie orcs, dwarf thieves and new mimics. 3 new merchants: Epic merchant, Dungeon merchant and Shard merchant. Deeper dungeon floors, large dungeon floors, choice altars and special rooms. Memory shards. Stored per account and used to unlock selected content in the Chronicle. Save and resume. Supports normal adventures (solo and local 2-player) and the Daily Challenge. Changes and fixes Adjusted item rarities, stacking effects, drop rates and weapon balance. Adjusted early-game difficulty, upgrade chances and late-game enemy scaling. Improved character animations, combat effects, sound effects and UI. Fixed co-op and Daily Challenge issues. Optimized performance in battles with many monsters. Please note Online co-op r...
Read full update on Steam ↗Fixed Local 2-player: Player 2 can now leave from the crystal ball menu ("Player 2 leaves"), so you can return to solo play or look for an online partner Local 2-player: a chest being opened by Player 2 no longer loses its reward if Player 2 leaves mid-animation; nothing in the tavern keeps pointing at the departed player Dying to the Minotaur's charge no longer triggers an engine error Please note Online co-op requires the same version
Read full update on Steam ↗New heroes The Witch — unlocked after defeating the dragon 5 times The King — unlocked after defeating the dragon 10 times Until they are unlocked, they sit as silhouettes at the right-hand table in the tavern New in the field Big forests, timed events and boss health bars Random mode (hold T in the tavern to start) 2 new weapons Item and weapon balance changes and improved artwork Please note 24 Steam achievements (since 0.1.128) The Daily Challenge leaderboard starts fresh Online co-op requires the same version
Read full update on Steam ↗The whole game has been rebuilt from scratch in the Godot engine. The original maps, heroes, items and feel are kept, and a lot has been added. New Online 2-player co-op with a Steam friend (talk to the crystal ball in the tavern) Local 2-player co-op on one screen Daily Challenge: the same world and starting gear for everyone each day, with a Steam leaderboard that shows your score and the last weapon you held Kendor Chronicle in the tavern: your records, goals, companions, weapons and items. Some new weapons are unlocked by completing goals 19 new weapons, each with its own special attack New bosses and enemies, including Cerberus and the Big Mimic New events: marked hunts, orc night raids and field camps Victory: defeat the dragon to see the results, the ending (on your first win) and the credits, then continue the adventure or return to the tavern Statues now spread their offering...
Read full update on Steam ↗*Bug Fix Weapon Swap Bug Fixed Wooden Cross Bug Fixed *Game Update Balanced monster number in the high level to reduce the lag. Items closed to Door or Portal get pushed away from them. Sorry about the delay. Contents update will arrive in days. Thanks for playing.
Read full update on Steam ↗Sound bug from Fiery Staff got fixed. Changed Red Flashing effect when players get hit. *If there is any kind of Bug, Crash, or Feedback, post them in the Steam Community please. **Thanks for playing Legend of Kendor !!
Read full update on Steam ↗Now one of the shoppers is going to be at the Tavern for players. Also, there is a chest at the Tavern. Weapon Buyer is added to the list of shoppers. He will buy only 1 weapon from players which players are holding at the moment. He will pay 500 gold if the weapon has no enchant and he will pay 500 extra per enchant. These changes are not final and can be changed at any time during Early Access. * Please report any bug or crash in the Steam Community. ** They will be addressed as soon as possible. *** Thanks for playing!!
Read full update on Steam ↗Now you can turn off the certain FX to reduce the lag. Reduce FX to reduce Lag : ON = no lag mode Reduce FX to reduce Lag : OFF = actions are impactful as before Fixed SFX issue with FIery Ball Scroll. Rebalanced the Blacksmith. * please report any bug or crash in the Steam Community. **Thanks for playing!
Read full update on Steam ↗The red flashing screen when the player get hit changed. No more Dungeon door under the shopper's carpet. Dash let players escape from the spider web. 1 more Invincible frame added to Dash.
Read full update on Steam ↗Hitting the NPC at the tavern caused a crash. The update is already uploaded on the Steam. It will be updated approximately in 10 minutes. Sorry about the inconvenience.
Read full update on Steam ↗Just found out the crash. The update will fix it. It's on the way.
Read full update on Steam ↗Game Update Now the certain shopper sells new items. Before the players enter the tutorial level, the door will show the text, "TUTORIAL" The players' character will keep yelling in the tutorial to remind players that they are in the tutorial level. The Dragon has her proper health. It can be changed again later. New items' descriptions are not yet translated. Japanese translation will be available in January. Steam Achievements and leaderboard development are in progress. **Please report any bug or crash in the Steam Community. **Thanks for playing!
Read full update on Steam ↗Spanish is supported now. Minor bug fixed. *Please report any bug or crash in Steam Community. **Thanks for playing!! ***You can read the game tips in the FAQ if the game is too hard.
Read full update on Steam ↗German Language is updated in the game. Minor bug fixed.
Read full update on Steam ↗Going back to the Tavern bug is fixed. However, if it happens again, please report in the Steam Community. Lich's missile is now properly breaking the wall. Regarding Item Exchange Shopper and Item Buy Shopper , their weird behavior were fixed.
Read full update on Steam ↗Some English grammar errors are fixed by native English speaker. Have a great weekend!
Read full update on Steam ↗Major Game Update Now the game supports French, Brazilian Portuguese, Simplified Chinese. Dragon will haunt the players from now on. You can save a Pet from the Dragon. Don't forget to pet them time to time or they might leave. Various minor bug fixed. ** Please report any bug or crash in the Steam Community.
Read full update on Steam ↗Weird Behavior of TUTORIAL LEVEL is fixed. You can turn it off in the OPTION then it stays that way.
Read full update on Steam ↗Players can now setup Controller Deadzone in the option. Players can now setup Controller Pointer Speed in the option. Default Setting in the option menu now properly works. A few minor bug fixed. (Hopefully) Game difficulty after 30 minute mark is updated which is not final. It can be changed frequently. Lagging problem is fixed. However, if you still experienced, please let me know in Steam Community. If the game behaves weird, please remove following file or folder. These are temporary file and it can cause an unexpected crash. C:\Users\YourName\AppData\Roaming\Legend_of_Kendor AppData is a hidden folder by Windows. You can see them by checking View Hidden Items.
Read full update on Steam ↗Reported Bug is fixed regarding Controller and Keyboard switching at the game start. In the controller binding menu, Analog stick as a button is now described with a graphic not a text. You can bind Left Ctrl or Left Alt key now. Also, they show up in the menu properly. Please report the crash on the Steam Community if it happens. Thanks for playing. ** Contents after 30 minutes of the game play will be updated partially in 24 hours. *** Translation will be ready in the next week if everything goes well.
Read full update on Steam ↗Crash with Item Buying Shopper is fixed but not entirely sure because I could not make the same crash. Please report the crash on the Steam Community if it happens. Thanks for playing.
Read full update on Steam ↗Game Update Minor Bug fixed. Language is updated. Localization system is updated. Soon other languages will be added.
Read full update on Steam ↗Game Balance Update Red Round Shield will not work when the player already has a shield. Ancient Giant's Ring is now stackable meaning the player can have more than one at a time. Ancient Giant's Ring provides 10% Damage Increase on Total damage. (Level up bonus damage + Weapon Enchant) Mini Bosses will appear more often in the game and their rewards are increased. Easy Mode brakes the game. Now it properly works. Thanks for playing Legend of Kendor. 밸런스 업데이트 Red Round Shield 가 이제 플레이어가 쉴드를 이미 가지고 있을때는 작동하지 않습니다. Ancient Giant's Ring 은 이제 여러개를 소지할 수 있습니다. Ancient Giant's Ring 은 이제 전체데미지의 10% 데미지를 증가시켜줍니다. (기존에는 레벨업보너스데미지의 25%) 미니보스들이 등장하는 빈도수가 많아졌습니다. 그리고 그들의 보상이 증가했습니다. Easy Mode 로 설정시 게임이 의도된 바와 다르게 작동하던것이 고쳐졌습니다. 레전드 오브 켄도르를 플레이해주셔서 감사합니다. 계속 업데이트 하겠습니다.
Read full update on Steam ↗Hot Fix Bats in the Cave are not stuck in the wall any more. Game mode NPC is added in the Tavern. Easy Mode / Normal Mode / Hard Mode Any crash or bug reported on the forum should be dealt with in less than 24 hours. Thanks for reporting. *핫픽스* 동굴의 박쥐들이 이제 벽에 끼이지 않습니다. 선술집에 게임 모드 NPC가 새로 생겼습니다. NPC 에게 말을걸어 쉬운모드/표준모드/어려운모드로 바꾸실 수 있습니다. 기본 셋팅은 표준모드 ( Normal Mode) 입니다. TIP: If you want to change the color of the Bloods spiling , You can talk to NPC at the upper left corner. 팁: 화면 왼쪽 상단에 위치한 키즈모드 NPC는 말을 걸어 피 색깔을 고를 수 있습니다.
Read full update on Steam ↗Hot Fix * Crash while navigating items with a controller is fixed. * Added Dragon's Lost Amber Item. * Red Scroll (one of the active items) has been properly updated. Now it shoots fiery balls everywhere. * RED ROUND SHIELD (one of the active items) was overpowered too much. Basically it made a player invincible. Its required HP has changed from 1 to 3 to add 1 shield. Any crash or bug reported on the forum should be dealt with in less than 24 hours. Thanks for reporting. Also, any kind of feedback are all welcomed! *핫픽스* 컨트롤러로 아이템 고를때 생기는 크래쉬를 해결했습니다. 드래곤의 잃어버린 호박석 아이템이 추가되었습니다. 빨간 스크롤(사용아이템 중 하나) 이 업데이트 되었습니다. 이제 정상적으로 불꽃을 쏩니다. 빨간 동그란 방패(사용아이템 중 하나)가 오버파워였습니다. 기존 : 1체력 -> 1쉴드 업데이트후: 3체력 -> 1쉴드 계속 밸런스 체크중이며 새로운 컨텐츠 또한 추가되고 있습니다. 한글패치도 조금만 더 기다려 주세요. 스팀포럼에 올려주시는 버그나 크래쉬들은 24시간안에 해결하겠습니다. 그리고 어떤 종류의 피드백도 전부 감사히 받겠습니다. 감사합니다.
Read full update on Steam ↗Hot Fix * A crash caused by Item Exchange NPC is fixed. Any crash or bug reported on the forum should be dealt with in less than 24 hours. Thanks for reporting. Also, any kind of feedback are all welcomed! *핫픽스* 아이템교환 NPC 가 일으키던 크래쉬를 해결했습니다. 스팀포럼에 올려주시는 버그나 크래쉬들은 24시간안에 해결하겠습니다. 그리고 어떤 종류의 피드백도 전부 감사히 받겠습니다. 감사합니다.
Read full update on Steam ↗3 concurrent players — the highest daily peak recorded at that point.
Changes New players get a tutorial: big arrows guide you around the tavern, and your first adventure starts in a calm practice area that teaches the controls, levelling up, items, enchanting and each basic weapon's sp…
Release date supplied by the Steam store.
Changes The menu after death now matches the game's other menus: the same panel and buttons, all choices the same width, and goal progress centred below. Please note Adventures saved in an earlier version are deleted…
Changes Potions: drinking the same potion again no longer stacks its effect. It adds its time to what is left instead (e.g. 3 s left + a 7 s potion = 10 s). Movement speed no longer stacks. Denkel's dodge buff and Vir…
Minor bug hotfix Fixed getting stuck between merchant stalls after taking the green portal. Please note Adventures saved in an earlier version are deleted the first time you launch the update. Daily Challenge attempts…