Store data
- UK price
- £8.19
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- —
- Release date
- 1 Nov, 2000
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 12,945 | — | — | 12,895 | — |
| November 2026 | 12,945 | — | — | 12,895 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Play the world's number 1 online action game. Engage in an incredibly realistic brand of terrorist warfare in this wildly popular team-based game. Ally with teammates to complete strategic missions. Take out enemy sites. Rescue hostages. Your role affects your team's success. Your team's success affects your role.
Fixes for joining games through invites and Steam friends list. Miscellaneous UI fixes for Dedicated Servers. Fixed an occasional crash when opening the scoreboard. Fixed camera movement after death in multiplayer. Fixed crash when creating a server if the server creator's Steam name was entirely non-ASCII characters.
Read full update on Steam ↗Fixed crash when modifying certain video settings in a multiplayer match. Fixed server browser issues after modifying video settings. Fixed local player not showing up in player count on a listen server using Steam Networking. Fixed rare corrupted lighting rendering bug in some maps. Fixed miscellaneous fog rendering bugs. Fixed pushable entity physics in Counter-Strike and Counter-Strike: Condition Zero.
Read full update on Steam ↗Counter-Strike: Condition Zero and Condition Zero: Deleted Scenes have been updated to support the Half-Life 25th Anniversary engine updates, including all related fixes from Counter-Strike. Fixed lighting rendering issues on some AMD GPUs. Added "Use shaders" checkbox for the video options. Servers can over-ride this setting with sv_allow_shaders. Miscellaneous Steam Networking fixes. Miscellaneous UI layout fixes. The Half-Life dedicated server application (app 90) which is used by Counter-Strike and Counter-Strike: Condition Zero has been updated with latest server code and updated windows and linux binaries. Updating is recommended.
Read full update on Steam ↗Counter-Strike has been updated to support many of the features from the Half-Life 25th Anniversary update. If you are still experiencing compatibility or stability issues, it is suggested that you install the "steam_legacy" beta branches of Half-Life and Counter-Strike (selectable in each game's properties page in Steam).
Read full update on Steam ↗An update for Counter-Strike is now available: Fixes and Updates Fixed viewdemo command crashing for certain demo files Fixed ammo boxes visibly spawning when purchasing ammo Security fix to client disconnect handling Security fixes to console command handling Security fix to client/server communications Security fix to model loading Security fixes to BSP and WAD loading Setting _cl_autowepswitch to 2 will now enable auto weapon switching on pickup of a better weapon except when holding Primary or Secondary attack
Read full update on Steam ↗A small Counter-Strike update is now available that fixes some issues identified after the last release. General Fixed crash when playing back certain demos recorded on older server versions Fixed some resources not downloading properly through FastDL Fixed gl_texturemode and gl_ansio not updating properly when enabling/disabling Low video quality mode
Read full update on Steam ↗An update for Counter-Strike is now available: Changes and AdditionsPrevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer Added support for player avatars in scoreboard for lower display resolutions Added scoreboard cvar to show shortened, simple headers for columns: scoreboard_shortheaders, set to 0/1 to disable/enable Added scoreboard cvar to enable/disable showing avatars: scoreboard_showavatars, set to 0/1 to disable/enable Added new server cvar, mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo Added money and health columns to scoreboard and player/server cvars to control their display Player cvars are: scoreboard_showhealth and scoreboard_showmoney, can be set to 0/1 to disable/enable the column from showing Server cvars are: mp_scoreboard_showhealth and mp_scoreboard_showmoney, they can be set t...
Read full update on Steam ↗This list covers the releases between March 20 and April 11 that are each part of a series of security updates. Larger changes: Added privilege checking to command execution. Commands originating outside of the client are now only able to execute commands that are considered to be safe. Commands such as 'connect', 'bind', 'quit' and certain cvars such as 'cl_filterstuffcmd' are now only executable by trusted sources. Setting 'cl_filterstuffcmd' to a value greater than zero (e.g. 'cl_filterstuffcmd 1') will set a number of commands that are potentially abusable, such as 'say', 'fps_max', and 'setinfo', to also be only executable by privileged sources. Fixes: Fixed client incorrectly blocking download of custom sprays Security fixes: All custom resources downloaded from a server now have their file name's checked for safety before being allowed to download Invalid file extensions are no...
Read full update on Steam ↗A small update for Counter-Strike is now available: Engine Fixed bug in skybox image loading Fixed bug in demo command processing Prevent certain path characters from being used in commands Enforce certain extensions be used for files specified in some commands
Read full update on Steam ↗Though Half-Life is almost nineteen years old and its sanctioned fan remake Black Mesa is nearing completion, Valve have launched a wee patch for their pretty okay or whatever vintage FPS. The patch fixes a few crashes and exploits, and hit other Half-Life engine games too, such as classic Counter-Strike. Given how much of modern PC games history connects to Half-Life and its mod scene, I’m glad Valve are still tinkering a little. Earlier this year, they finally got Half-Life an uncensored release in Germany too. …
Read full update on Steam ↗Counter-Strike 1.6 update released We have updated the public release of Counter-Strike 1.6. Changes in this update are: Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this. Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this. Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this. Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this. Fixed crash when setting custom decals Make sure the Close button has keyboard focus when you see the disconnection dialog Disable showing of popup html windows Made the play command obey speak_enabled cvar Fixed being unable to pickup a primary weapon if you had an ammox...
Read full update on Steam ↗Counter-Strike 1.6 update released We have updated the public release of Counter-Strike 1.6. Changes in this update are: Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this. Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this. Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this. Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this. Fixed crash when setting custom decals Make sure the Close button has keyboard focus when you see the disconnection dialog Disable showing of popup html windows Made the play command obey speak_enabled cvar Fixed being unable to pickup a primary weapon if you had an ammox...
Read full update on Steam ↗TRIGGERNOMETRY We write about FPSes each week in Triggernometry, a mixture of tips, esports, and a celebration of virtual marksmanship. Beneath Counter-Strike s skin is a skeleton of interconnected systems: movement, location-specific damage modeling, and weapon behavior, to name a few. In last week s major patch release Valve swapped out some significant bones in that skeleton. With a foundation built on a decades-old legacy favoring tradition over radical change, CS:GO s community has appraised this update as nothing short of historic. Beyond bug fixes, the meat of the patch delivers significant adjustments to CS:GO s steadfast core: hitboxes, animations, and weapon behavior. Here s how these changes affect the game—for casuals, pros, and skin-conomists alike—and why they re important milestones in one of PC gaming s most storied shooters. Hitbox comparison image by imgu...
Read full update on Steam ↗If I close my eyes and think of childhood memories and the spaces that contain them, my mind might touch upon a bedroom, a school playground or a muddy playing field, but it might just as easily come to rest upon Q2DM1, Q3DM17 or de_prodigy. The angles and textures and travel times of certain multiplayer maps are seared into my brain through repetition, their tiny details lacquered by the tension of triumph and defeat. But I like that they’re more than just memories. I don’t find much time to play Counter-Strike: Global Offensive, but it’s a wonderful thing and Valve have been doing great work in gradually reviving and revitalizing maps from older versions of the game. They’ve done just that today to de_train, an old favourite, and if you’ve ever played Counter-Strike it’s worth watching the video below and reading the post on the Counter-Strike blog which explains the changes. …
Read full update on Steam ↗How long is it before everyone copies Valve’s Counter-Strike: Global Offensive update structure? The latest addition to the venerable multiplayer shooter is called Operation Breakout, and it adds six new maps for everyone to play for free. For those willing and able to pay $6, you then get a now-familiar bundle of upgrades including access to mission drops with the chance to unlock “45 exclusive weapon finishes”, a Challenge Coin which tracks your achievement-y ‘mission’ progress, and a new weapon case containing new community designs. Given how most other games split their multiplayer communities by selling the maps directly, and given how that split is bad even for the developers, surely it’s only a matter of time before we’re covering our Battlefield and Call of Duty weaponry with paid-for and unlockable stickers and baubles. More details on the update and its maps below. …
Read full update on Steam ↗7 positive · 0 negative.
12,945 concurrent players — the highest daily peak recorded at that point.
21 positive · 1 negative.
28 positive · 1 negative.
21 positive · 2 negative.
18 positive · 1 negative.