App 4535170 · Update history

Dicebinder

Official Steam announcements identified as patches, hotfixes, changelogs and game updates.

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Patches

3 tracked updates
  1. Community AnnouncementsBy sldaiki34

    Expanding the Codex & Community Shoutouts!

    Fixes & Loadout ChangesSkill Info: You can finally hover over skills in the loadout screen to see their details. I know this was highly requested, so it's in!Dice Spawning: Fixed the bug where spawned dice were annoying dropping behind player units.Locked Skills: Fixed a glitch in the loadout screen where you were able to drag around skills that were still locked.Codex Expansion (Full Game Sneak Peek) I’ve updated the codex to include slots for monsters 16 through 44. Just a heads up: These new monsters are not in the demo! You can't fight them yet. I just added their silhouettes to the codex so you can get a glimpse of how big the roster will be in the full game.Thanks again for all the support and keep the feedback coming in the discussions. I read all of it.Cheers!

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  2. Community AnnouncementsBy sldaiki34

    Bug Fixes

    Fixed:Fixed an issue where the Abyss Rhythm boon could cause boon selection to freeze.Updated the Mistveil Catch cost from 0 to 5.Added a temporary 1920x1080 windowed resolution toggle for larger screens.Fixed the Catch Tutorial so the enemy can no longer be defeated in one hit.Thanks for all the support and feedback on Dicebinder so far. It’s been great seeing people play the demo and share their thoughts — it really helps me improve the game.

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  3. Community AnnouncementsBy sldaiki34

    Demo Hotfix - Bug Fixes

    A small hotfix has been released for the Dicebinder demo.Fixed:Fixed an issue where dice could get stuck under cards and become impossible to interact with.Added a new behavior where unused dice fly back to their landing position.Fixed an issue where boons could appear locked at the start of a run.Thank you for downloading Dicebinder and sharing your feedback. It really helps me improve the demo!

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