Path 1.0.2 Hot Fix
Fixed a few different grammar/spelling errors in a couple events/relics
Read full update on Steam βOfficial Steam announcements identified as patches, hotfixes, changelogs and game updates.
Fixed a few different grammar/spelling errors in a couple events/relics
Read full update on Steam βWelcome to the first ever Ribbit Rogue patch, how exciting! Feature Added in text in battle to display how many dice you need to roll that turn Relic Nerfs Storage Dice -> Gain 1 reroll per turn, if you had (3 -> 4) or more rerolls left at the end of your turn, roll 1 extra dice next turn Combo Dice -> Gain 1 reroll per turn, retain (35% -> 25%) of your combo points each turn Calendar -> Gain 2 might at the start of turn (4 -> 5) Mystic Harp -> Revive once with (50% -> 40%) HP upon death Domino -> Gain (3 -> 2) shield when you roll a blank face Bone -> Deal (4 -> 3) damage to a random enemy when a Frail action is used Shopping Cart -> Restore (15% -> 10%) HP when entering a shop Skull -> +2 to non-status values when HP under (30 -> 25) Relic Buffs D4 -> Gain (2 -> 3) extra rerolls per turn Security Camera -> Upgrade (4 -> 5) random faces for the battle at the end of your turn if you h...
Read full update on Steam βπ² Key FeaturesBuild your pool from a growing set of diceStrategize which dice stay, and which ones go as you only have 10 slots available to you at once. Each die over unique ways to win in battle. Some may seem weak, but paired with the right dice or relics, all can find a way to be useful during your run making sure each one is unique and fresh.Forge your dice to your needsIf a die just isn't feeling strong enough forge it to upgrade different sides or even swap sides on two dice in order to create the perfect one to suit your current needs.Explore the swampDiscover all that your homeland has in store for you, from dangerous traps to calm fishing holes and everything else in between. Maybe the inhabitants that aren't trying to thwart you can actually help you on your journey.If all else fails, just hope luck is on your sideπ·οΈLaunch Discounts & BundlesRibbit Rogue is available at $...
Read full update on Steam βGAMEPLAYDecrease time to show dice info on hoverIncreased controller deadzone to help prevent controller snapbackAllow navigation with controller d-padChanged run info button to menu button on controllerAdd extra dedicated menu/settings button on main menu and run info screenAdded a confirmation for swapping and upgrading diceHovering a relic icon will now show tooltips for all keywords in the textNow able to use the number keys/numpad to play and select diceNew setting to toggle on/off the position of dice in your handChanged save and cancel button locations for language and settings menuVISUAL IMPROVEMENTSAdded outline to enemy health bar when targeting for extra clarityAdded dither and dim during dice swap for extra clarityNew upgrade indicator in the dice info panel when looking at rewards or shop optionsAdded animation for swapping a dice with one in your poolExtra anticipation a...
Read full update on Steam βHello everyone πΈ, I hope everyone has been enjoying the Ribbit Rogue demo and all the updates that have been coming out lately! Lets get right to the big new though as Ribbit Rogue will be in the June Next Fest π. This is an extremely exciting and important time for the game, and to go along with that the game has had a few major updates recently! Version 0.4, The Deeper Swamp update brought in a ton of new content headlined by:Access to the second area of the game40 New relics, including a new powerful boss relic systemNew abilities and diceChinese localizationVersion 0.4.1 brought in tons of visual and quality of life improvements along with now being localized in Japanese. The game now looks and feels even better to play.You can take a look at the posted patch notes for both of those updates if you want to look through everything changed and added in these updates!If you haven't...
Read full update on Steam βGameplayWhen playing on mouse and keyboard, showing the dice and enemy info in battle now happens automatically on hoverUpdated existing battle tutorial to be more clear and give more informationAdded new tutorials for forging, sharpening, and tokensBalancingIncrease potion price 50 -> 60Increase blood donation health cost 8 -> 10Reduced speed of might gain on early enemiesVisual UpdatesReduced the size of tooltipsMade tooltips no longer cover the right most enemy when looking at current infoUpdated all health bars and xp barsAdded new health bar damage effect on both enemies and the playerSlightly moved dice info panel and no longer have it show in front of the current dice action amount breakdown popup in battleAdded donate sign to make blood donation action more obviousAdded map legendAdded fade in animation to event spritesMade tooltip hovering more reactiveAdd current crit displa...
Read full update on Steam βWelcome to the largest and final planned content update for the demo. This massively increases the amount of relic and build variety as well as introducing new boss relics that really shake up how runs play out in the second area. With that you'll finally get access to playing through the second area of the game and be able to take on the first of multiple planned final bosses!Gameplay Changes-New boss relics, earned after defeating the first boss-Now able to play through the entire second area on the first difficulty with the starting character-Enemies now lose shield at end of their turn-Changed increasing max health to also add to current health-Added character icons to character specific relic cards and dice info panels-Added shift and ctrl key shortcuts to show all dice info when viewing vertical dice info panels-Added new slow ability (+5 effect if it is the final dice used this...
Read full update on Steam βBug Fixes-Fixed an issue where spamming certain buttons caused multiple map locations to be marked completed-Fixed an issue where you could quickly select multiple dice to replace when adding a new die to your pool, and it would create duplicates of the new die
Read full update on Steam βWelcome to the first of many balance patches for Ribbit Rogue! I want this game to be challenging, but it seems right now the demo may be skewed just a little bit too hard. This patch will hopefully make it feel like a more well balanced fair experience that still proves to be a challenge for players. I don't want to make too many large changes now, but I'll keep an eye on how things are looking moving forward. As always, your feedback is extremely helpful in making this game as great as it can be!Enemy Changes-Weakened mushroom-Reduced mosquito health-Weakened mosquito-Reduced fox health-Weakened fox-Weakened snail-Reduced green slime health-Reduced blue slime health-Weakened blue slime-Reduced boar health-Made elites spawn laterRelic Changes-Increased anchor heal amount from 20 -> 25-Increased scroll xp increase from 1.25x -> 1.5x-Increased arrow damage from 4 -> 5-Increased % of he...
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