App 2350790 · Update history

Moonlighter 2: The Endless Vault

Official Steam announcements identified as patches, hotfixes, changelogs and game updates.

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Patches

20 tracked updates
  1. Community AnnouncementsBy 11bit miko

    Developer Update #8 - Release Timezone Map & Gamescom 2026

    Hi everyone!We’re currently getting ready for the release of Moonlighter 2: The Endless Vault 1.0, and it’s getting closer and closer! While we’re putting the final touches on the game, we’ve also made our way to Cologne for Gamescom 2026.We wanted to take a little break to share a few photos from the event and give you a glimpse of our stand here at Gamescom. We’ve had the chance to meet so many amazing people from our community! Every conversation, playthrough, and piece of feedback we’ve received has been incredibly valuable to us. It’s always special to see you playing the game in person and hear your thoughts directly, and we’re taking plenty of notes to help us make Moonlighter 2 the best it can be before the full release. Join Us for Reddit AMAs!Can’t make it to Gamescom, but still want to chat with the team? We’ve got you covered!We’ll be hosting three Reddit AMAs over the nex...

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  2. Community AnnouncementsBy 11bit miko

    EA Update #7 - Summary of Early Access Content So Far

    Hello Merchants, It's hard to believe how much has changed since the launch of Moonlighter 2: The Endless Vault in Early Access! Over the past months, we've been working closely with all of you, reading your feedback, balancing the game, introducing new mechanics, and expanding Tresna with every major update. Every patch has been shaped by your suggestions, and today we'd like to take a moment to look back at everything we've added so far. Here's a quick summary of what has arrived in Early Access:4 New Weapons2 New Gadgets1 New ArmourHex and Poison Perk PathsBoss Rush ModeNew Location - Greed ColosseumThe Endless Vault V and VIBLOBLETS!!!More combat roomsUpgraded and New VendorsNew Shop CustomizationsBalancing The RelicsNew Shop MechanicsNew Quests and Cutscenesand many more None of this would have been possible without your incredible feedback. Every bug report, suggestion, balance...

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  3. Community AnnouncementsBy 11bit miko

    EA Update #6 – Current Development Status & Expanding the Armoury

    Hello Merchants! Welcome back to another entry in our monthly Early Access development series! We are happy to share that development is progressing according to plan, and we are still on track for the full release. Following the latest Blob-Life Update, which introduced new Bloblets companions, weapons, perks, Boss Rush Mode, and much more, the team is still hard at work preparing even more content for Version 1.0. If you haven't had the chance to check it out yet, you can read more about the latest update here:https://store.steampowered.com/news/app/2350790/view/525376260116841170 As we get closer to launch, we would like to give you a glimpse of the brand new equipment currently being forged for Moonlighter 2. Meet the Endless weapon set and our newest armour, all inspired by the mysteries and riches of the Endless Vault:Endless SwordInspired by the Endless Vault's relentless pursu...

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  4. Community AnnouncementsBy 11bit miko

    [Hotfix #6] - Small fixes & Improvements

    Hello Merchants, We are coming back with small round of another fixes, which should improve your experience with latest patch: Fixed an issue where the game could crash during the Boss Rush Mode.Fixed an issue that made the keybinds unmodifiable.Fixed an issue where the FPS could drop when using both controller and M&K inputs.Fixed an issue where it was impossible to continue after Aeolia Greed Colosseum boss.Fixed an issue causing the Tech Taalik miniboss in Greed Colosseum to be stuck in animation.Fixed an issue where there was no autosave after completing Boss Rush quests.Fixed an issue causing softlocks during some Boss Rush quests. Thank you so much for your ongoing feedback!~ Digital Sun & 11 bit studios Teams

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  5. Community AnnouncementsBy 11bit miko

    [Hotfix #5] - Performance fix for DX11

    Hello Merchants, We fixed an issue which was connected to DX11 and it's performance compatibility. We still reccomend to update your DX to ver. 12, even if the problems will be gone, as it can cause compatibility problems in the future. Thank you for you ongoing feedback! ~ Digital Sun & 11 bit studios Teams

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  6. Community AnnouncementsBy 11bit miko

    Blob-Life Update is Available Now!

    Hello merchants, Even the bravest dungeon crawler needs a break sometimes. Between dangerous treasure runs and managing the shop, Will deserves a little companionship - and now he can finally get it. The Blob-Life Balance Update is now live in Moonlighter 2: The Endless Vault, bringing adorable Bloblet companions, new shop upgrades, tougher challenges, fresh gear, and many many more as we continue the road through Early Access toward full launch later this year. Meet Your New Bloblet CompanionsCollectible Bloblets are here! Complete special tasks to earn a brand-new currency used to adopt these stylish little companions, each with their own unique look and apparel.Once they settle into your shop, they grant temporary bonuses like:Increased relic valueBetter customer tipsAdditional helpful boosts for your businessBecause honestly, everything’s better with a Bloblet around. Boss Rush Mo...

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  7. CGMagazineBy Robin Melrose

    Moonlighter 2’s New Update Brings Shop Upgrades, A Poison Path, And Bloblet Companions

    Moonlighter 2: The Endless Vault just got its second big content update, including new player options and story progression. Launching in early access last November from developer Digital Sun, Moonlighter 2: The Endless Vault has been steadily adding new content, including the Greed & Glory Update in March. Today, we got the Blob-Life Update, containing content as cute as the new companions or as scary as the new challenge difficulty. To get your hands on a new Bloblet friend, you’ll just need to encounter them on a treasure run, adopting them with a new currency type added to the update. Each Bloblet can be customized with a sleek outfit, and will even provide buffs to your shop when they settle in, including a boost to the value of your items and the amount of tips you receive. Speaking of the shop, it can now be upgraded to level 4, and a new Pet Seller vendor can be found, too. Th...

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  8. Community AnnouncementsBy 11bit miko

    EA Progress #5: On a Way to 2nd Content Update

    Hello Merchants, Moonlighter 2: The Endless Vault was featured in the Second Wind Event today! Since most of our previous updates already revealed a lot of content coming in the 2nd Content Update, we don’t have too much new to share just yet. We’re still hard at work on all the features we’ve teased before, applying your feedback and going through your suggestions. However, we didn’t want to leave you without any news. We’re planning to release the 2nd Content Update in May, so you’ll be able to try all the new features in about a month! You can check out most of the upcoming features, including a new difficulty mode, perk path, and Blobblet skins, in our previous update here: After revealing part of the content, here's a proper look to all those features in our video we have shared during Second Wind event: Apart from all the features coming into the upcoming Content Update, we can...

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  9. Community AnnouncementsBy 11bit miko

    EA Progress #4 - Your feedback after the patch, and our next steps

    Hello Merchants! We are coming back to you with another monthly progress update, which will tease you a little bit, what we are about to implement next. Let's visit Tresna once more: Your Amazing FeedbackWe just want to start by saying: we're so happy that so many of you jump back into portals, and we’ve been reading each one of your reviews, comments, and discussions. Seeing your excitement, on the road to release. Of course, this are only couple of them and we couldn't pack them all here.

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  10. Community AnnouncementsBy 11bit miko

    [Hotfix #4] - Second Round of Small Fixes

    Hello Merchants! We’re coming to you with another focused list of changes. Thank you for your ongoing feedback to last update! Highlights: Removed a stuck spot in the first room of AeoliaMage Puppet should no longer teleport out of rangeAchievement for the last endless vault now properly unlocks retroactively for some playersFixed a blocker during Tyke fight caused by platforms disappearingWill's Awakening buff icon no longer remains on the screen after expiringCrackling Edge perk now properly increases critical chance instead of providing a 0% buffFlame Rush perk now properly increases damage instead of providing a 0% buffNimbus Regalia armor no longer disappearing from Will's model after exiting the shopAdjusted Elite Flag Fisherman's healing in the Greed Colosseum to prevent him from being unbeatableOST no longer stays muffled throughout the onboarding runaway sceneFixed an issue w...

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  11. Community AnnouncementsBy Pawel11bit

    [Hotfix #3] - Small Fixes

    Hello Merchants! We’re coming to you with another focused list of changes. Rest assured, we are still deep in development, continuously working on improvements based directly your feedback and suggestions. So keep those messages coming! Here’s what’s been cleaned up in this Hotfix:Fixed an issue causing players to be stuck by the end of the colosseum roomFixed an issue with a chest being unresponsive in specific situationsFixed The Last Frontier and An Amazing Swing perksFixed an issue causing some achievements to pop too early in the gameSeveral other small adjustments and fixes See you in Tresna! ~ The Digital Sun and 11 bit studios Teams

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  12. Community AnnouncementsBy 11bit miko

    Greed & Glory Update

    Hello Merchants, Our 1st Early Access Content Update is live! As we mentioned before, we’re constantly gathering your feedback, which helps us improve your experience in Tresna. This is the first Content Update, but there’s still more to come before the full release. As a reminder: during Early Access there will be one more Content Update, followed by even more content when version 1.0 launches. We’ll keep teasing what’s coming in our monthly updates and keep you informed about our progress! Below you can find our updated Roadmap:In general, this patch makes the overall experience smoother for both new and returning players, and we cannot wait for your valuable feedback about it! Overall changes and additions include:20 Combat Rooms SetNou & Anacard’s Perks SetSliver’s Perks SetNew Upgrades at Eris's and K33P3R'sAnother Endless Vault Challenge to beatShop Cosmetics SetNew Dungeon Path...

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  13. Community AnnouncementsBy 11bit miko

    EA Progress #3 - Glimpse from Colosseum and 1st Update Launching Next Month!

    Hello Merchants,As promised, we’re back with a monthly update on the progress of our Early Access development!At the moment, we can now confirm that the 1st Content Update will launch in March! And there are plenty of new features coming that you’ll be able to try out.In our last news post, we shared some of them with you: Cosmetics and new shop customization options A glimpse of a new weapon - Bio-Blitz (dual-gun weapon with its own timing and flow) New Perk type (Hex) And new armor You can read all the details in our previous Steam News:But today, we want to focus on a feature we haven’t shown you before - The Greed Colosseum, which will be part of the upcoming 1st Content Update!The Greed ColosseumOne of the biggest pieces of feedback we’ve seen on Discord and Steam discussions is that you wanted higher risk-reward gameplay.That’s why we built something to meet that need.After defe...

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  14. Community AnnouncementsBy 11bit miko

    EA Progress #2 - First Look at What’s Coming In The First Content Update

    Fellow merchants! First of all, thank you for your every review, bug report, and thoughtful message you’ve shared since Early Access launched. We are thrilled that you want to take an active part in Moonlighter 2’s development. And we couldn’t be happier to welcome you behind the counter! As outlined in our roadmap, this Early Access will focus on fewer but more substantial updates, rather than a constant stream of smaller patches. We’ll still be quick with hotfixes and bug fixes whenever needed, but for major updates, we want them to feel meaningful. In the meantime, we want to be more transparent about what we’re building between those updates. That’s why these Early Access Updates exist: to show our current progress! And we are planning to consequently publish one update per month, until the full release of the game, to keep you posted! So, let us show you what awaits you in the “C...

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  15. Community AnnouncementsBy 11bit miko

    [Hotfix #2] - Tyke's Small Fixes

    Hello Merchants! We’re coming to you with a small, focused list of changes. Rest assured, we are still deep in development, continuously working on improvements based directly on the feedback and suggestions you’ve all shared with us. So keep those messages coming! Here’s what’s been cleaned up in this Hotfix:Tyke's Laser Attack VFX was not playing correctly - now it should be working as intended.Tyke's Grenades attacks were not playing any SFX - and now they do! There was an odd bug that made all music muted sometimes, this should no longer be the case. Get ready to enjoy the soundtrack without interruption again!Thank you all again for your feedback and ongoing support! We’re working hard to make this the best experience possible.See you in Tresna!~ The Digital Sun and 11 bit studios Teams

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  16. GamingOnLinux

    Moonlighter 2: The Endless Vault has another patch for Steam Deck and to improve performance for all

    Moonlighter 2: The Endless Vault from Digital Sun and 11 bit studios should run a whole lot smoother for everyone now, and feel better on Valve's Steam Deck. Read the full article here: https://www.gamingonlinux.com/2025/11/moonlighter-2-the-endless-vault-has-another-patch-for-steam-deck-and-to-improve-performance-for-all/

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  17. Community AnnouncementsBy DigitalMallen

    Patch 1 – Big pass on stuttering, Steam Deck and balance!

    Fellow merchants!We’ve just dropped another patch for Moonlighter 2: The Endless Vault. This one features a big broom swing at stuttering, more polished boss fights, an even better time playing on Steam Deck... and more!But before that, we're incredibly grateful. Your support for Moonlighter 2 has been invaluable, especially after the last hotfix. Thanks to that, Moonlighter 2 has climbed from around 71% to 85% positive reviews in just a week. And it’s still going up!We’re not settling, though. Let’s dive into the patch notes!Patch NotesPerformance, Stuttering & Steam DeckBig pass on stuttering. We’ve cleaned up a lot of unused or unnecessary data throughout the game. You should now see way less stuttering, and in many cases, virtually none at all.Controls, performance, and menus are more Deck-friendly now, ie, Settings and Difficulty selection screen being easier to read and navigate...

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  18. Community AnnouncementsBy DigitalMallen

    [Hotfix #1] - Balance, Performance & Steam Deck Improvements

    Fellow merchants! We’ve just deployed our first hotfix for Moonlighter 2: The Endless Vault. This update brings several fixes and a small balance adjustment to core combat and progression, alongside our initial push on overall performance and a better experience on Steam Deck. On Steam Deck, the game now runs on pre-tuned, optimized settings aimed at more stable performance out of the box, closer to what you see in this video: Patch Notes PerformanceFirst round of performance improvements. We’ve made changes under the hood as an initial move to reduce hitches, stuttering, and improve overall smoothness.Steam DeckOptimized default settings. Steam Deck now uses a configuration tuned for more stable performance from the moment you launch, so you can focus on looting and selling instead of tweaking options.Steam Deck → PC graphics note. If you play on Steam Deck and then jump back to PC,...

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  19. Community AnnouncementsBy DigitalMallen

    Demo Update #2 – Black Screen, Performance & More!

    Fellow merchants!We’re back with yet another update to the Moonlighter 2: The Endless Vault demo! This one brings some big improvements based directly on your reports and Steam reviews. We’re moving fast, and your feedback is proving to be ever so helpful. Keep it coming!Let's see what's new in today's patch.Fixes & ImprovementsResolved the black screen issue that was affecting many users with HDDs (especially during the intro sequence).Major performance boost and smoother overall experience.Demo size reduced from 27 GB to just 5 GB (yes, really!).Enemy damage reduced by 20% across the board for better balance.Improved stuttering issues.Fixed a soft lock where Trained Taalik could get stuck on certain props.Adjusted an enemy trigger that was activating as soon as you entered certain rooms.Corrected the on-screen prompt in the shop showcase, which was displaying incorrect controls.Fixe...

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  20. Community AnnouncementsBy 11bit miko

    Demo Update – Performance, UI, and Your Feedback

    Fellow merchants! We’re happy to announce that the update to the Moonlighter 2: The Endless Vault demo is live! It brings improved keyboard & mouse support - including smoother inventory management and better UI navigation. It’s not perfect yet, but it’s a step forward, and the whole team is already hard at work on more improvements across all control schemes. Thank you so much for playing the demo and sharing your thoughts. With Moonlighter 2 trending on Steam Next Fest, we’re thrilled to see so many of you stepping into the world of Tresna. But what’s truly overwhelming is the volume and care behind your feedback. From Discord to Steam to socials - now that we’re listening and are taking your comments seriously. We know the demo isn’t flawless. You’ve flagged issues - from black screens to performance hiccups - and we want to assure you those are high on our list. Fixes are in progr...

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