Community AnnouncementsBy Daniel Jennings
Map Rework Update
{STEAM_CLAN_IMAGE}/45164767/8b22eef56ea0534b4630004b9f7c30019b19280f.jpg Today's update introduces a reworked map layout, alongside a variety of improvements and bug fixes. - The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map-wide changes regarding visuals, building layouts, pathways, neutral camps, air vents, breakables, powerup buffs, juke spots, mid boss, etc. - Added a new feature called "Explore Map" where you can run around an empty city to test movement and navigation. You can find this under the 'Play' menu. - Troopers no longer need to be last hit by a player in order to generate souls, as long as you are nearby. Troopers no longer have the "near death" flashing behavior. - Soul Orb lifetime in the air reduced significantly. - Soul Orb denies changed from 65/35% to 50/50%. - Soul Orb physical radius increased by 10%. - R...
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